A landmark 1996 3D platformer for the Nintendo 64 that defined analog-stick movement and open 3D level design with a hub-based structure.
- Developer: Nintendo EAD
- Genre: 3D platformer
- Platforms: Nintendo 64 (1996); later in Super Mario 3D All-Stars (Switch)
- Mechanics: Analog precision movement, triple jump/dive, open courses with multiple objectives, 120 Power Stars
- Notable: Pioneering 3D camera and control, influential sandbox course design