Super Mario 64

A landmark 1996 3D platformer for the Nintendo 64 that defined analog-stick movement and open 3D level design with a hub-based structure.

  • Developer: Nintendo EAD
  • Genre: 3D platformer
  • Platforms: Nintendo 64 (1996); later in Super Mario 3D All-Stars (Switch)
  • Mechanics: Analog precision movement, triple jump/dive, open courses with multiple objectives, 120 Power Stars
  • Notable: Pioneering 3D camera and control, influential sandbox course design

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