The Elder Scrolls II: Daggerfall

A vast, procedural open-world RPG spanning a kingdom of towns, dungeons, and factions, where your choices and character build shape a sprawling, systems-driven adventure.

  • Developer: Bethesda Softworks
  • Release: 1996 • Platform: MS-DOS/PC (later Daggerfall Unity community project)
  • Genre: First-person open-world RPG
  • Notable mechanics: Gigantic procedurally generated world, deep character creation and skills, reputation/faction systems, climbing/acrobatics, nonlinear questing
  • Reception: Praised for ambition and scale; remembered as one of the most expansive RPGs ever made despite technical rough edges

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