System Shock

A seminal immersive sim (1994) blending first-person action and RPG systems aboard the Citadel Station under the tyrannical AI SHODAN.

  • Developer/Publisher: LookingGlass Technologies / Origin Systems
  • Platform/Year: MS-DOS (1994); enhanced editions on modern platforms later
  • Genre: Immersive sim / FPS-RPG hybrid
  • Core systems: Freeform exploration, hacking, environmental storytelling, inventory and cybernetic upgrades
  • Notable: Pioneer of the immersive sim lineage influencing Deus Ex, BioShock, and Prey

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