A pioneering survival horror game set in the Spencer Mansion, where limited resources and puzzle-filled corridors build tension as players uncover the origins of the T‑virus.
- Developer: Capcom (Director: Shinji Mikami)
- Release year: 1996 (PlayStation); later Saturn and PC
- Genre: Survival horror
- Core mechanics: Tank controls and fixed camera angles, inventory management with limited ammo/ink ribbons, environmental puzzles, multiple endings
- Legacy: Defined survival horror for a generation; led to a long-running franchise and acclaimed remakes