Pac-Man

An arcade classic where players guide Pac-Man through mazes to eat pellets while avoiding ghosts, balancing risk and reward with power pellets.

  • Developer: Namco (Designer: Toru Iwatani)
  • Release year: 1980 (arcade)
  • Genre: Maze chase, arcade
  • Core mechanics: Pellet collection, power pellets to turn ghosts blue, distinct ghost AI behaviors
  • Legacy: Cultural icon of the golden age of arcade games; massive commercial success and enduring influence

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