FTL: Faster Than Light

A starship‑management roguelike where you juggle power, crew, and subsystems while making high‑stakes decisions across sectors to deliver vital intel to the Federation.

  • Developer: Subset Games
  • Release: 2012 • Platforms: PC, macOS, Linux (Advanced Edition 2014; iPad)
  • Genre: Real‑time with pause spaceship roguelike
  • Notable mechanics: Subsystem power routing, crew micromanagement, room targeting and fires/boarding, randomized events, Advanced Edition augments and systems
  • Reception: Critically acclaimed; a touchstone of indie design that popularized real‑time‑with‑pause roguelikes

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