A gothic, punishing turn-based dungeon crawler about stress, afflictions, and hard choices, where managing your heroes’ minds is as crucial as managing their health.
- Developer: Red Hook Studios
- Year/Platforms: 2016; PC (later PS4, PS Vita, Switch, Xbox One, iOS)
- Genre: Turn-based RPG, dungeon crawler
- Core mechanics: Stress and affliction/virtue system, corpse and positioning tactics, light (torch) management, permadeath risk with retreat decisions, hamlet upgrades
- Reception: Praised for atmosphere, narration, and tactical depth; known for its challenging, attrition-focused design