Command & Conquer

A pioneering real-time strategy game that popularized base-building, resource harvesting, and fast-paced skirmishes between the GDI and the Brotherhood of Nod.

  • Developer: Westwood Studios
  • Release year: 1995 (MS-DOS/Windows), later ports to consoles
  • Genre: Real-time strategy (RTS)
  • Core mechanics: Tiberium harvesting, asymmetric factions, FMV narrative, classic skirmish and campaign missions
  • Legacy: Helped define the RTS boom of the late 1990s; spawned multiple sequels and spin-offs

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