Command & Conquer: Generals

A modern real-time strategy entry that reimagines Command & Conquer with three asymmetric factions, contemporary warfare tech, and explosive, fast-paced battles.

  • Developer: EA Los Angeles
  • Year/Platforms: 2003; PC (Windows, later Mac via port)
  • Genre: Real-time strategy (RTS)
  • Core mechanics: Distinct USA/China/GLA tech trees, Generals abilities, dozer-based base building, supply gathering, superweapons
  • Reception: Praised for faction asymmetry and multiplayer; expanded by Zero Hour with new subfactions and challenge mode

Comments are closed.