BioShock

A 2007 narrative-driven first-person shooter set in the underwater city of Rapture, blending immersive sim elements with moral choices around genetic power-ups called Plasmids.

  • Developer: 2K Boston (Irrational Games)
  • Genre: First-person shooter, immersive sim
  • Platforms: Xbox 360, PC (2007); PS3 (2008); later remastered in BioShock: The Collection
  • Mechanics: Plasmids and gene tonics, environmental hacking, audio logs, Little Sisters/Big Daddies choice system
  • Notable: Themes of agency and objectivism, iconic twist and atmosphere, memorable art deco setting and sound design

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